Presence Research Resources A comprehensive and up-to-date academic resource site on virtual reality, telepresence and advanced media.
TU Vienna Virtual Environments group This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
Virtual Environment Technologies Centre The VETC is a world class facility containing VR technology that is revolutionizing conceptualization, design, and simulation in a wide array of industries.
Human-Computer Interaction BUILD-IT is a graspable interface for virtual environments based on real bricks.
ScienceSpace Project Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.
Research Center for Virtual Environments and Behavior Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
Institute for Creative Technologies The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
Cybersickness Contains an on-line database of literature and links relevant to the study of cybersickness.
Optical Headtracking Technology Real time optical headtracking technology for virtual reality, military and cockpit applications.
ORI Applied Computer Simulation Labs Focus on the development of virtual training environments to enhance human performance, with an emphasis on applications for physically challenged persons and the blind.
Virtual European Statistical Laboratory This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds.
NICVE Salford Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
Experimental Motion Capture A simple implementation of motion capture using a single video camera. Project report and source code available.
Virtual Reality Laboratory in POSTECH University, Korea Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.